Image source: Riot games

Riot is tackling toxicity in the next few VALORANT patches. 

VALORANT’s social and player dynamics team addressed AFKing and chat-based crimes on today’s dev site, explaining that changes to the identification and punishment mechanism would begin as early as Patch 2.03. 

“Even one AFK’d player can turn the tide of a game, and it’s discouraging to know that you’ll have to carry twice as hard for a chance to win,” Riot said. 

Riot modified the AFK identification system to delete a few vulnerabilities that allowed players to ‘[slip] through cracks.’ And to penalize leavers, developers can monitor the actions of individual players to discriminate between intermittent internet outages and mourners.

Players that get accustomed to this action should assume anything from alert, XP rejection, minor RR deductions for pre-game dodges, bigger RR deductions for in-game AFK (starts Patch 2.03), expanded queue limitations, prohibited entry from ranked games, and finally game bans. 

As far as chat-based crimes are concerned, Riot hopes to incorporate a new system with Patch 2.04 raising fines.

Based on the frequency and seriousness of the violation, players should expect notices, bans on comms, graded queue bans, and bans on gambling. 

“Let us be crystal clear: there is no room for violence, threats, or targeted harassment in VALORANT—those behaviors will not be tolerated,” Riot said.

Since modern text appraisal mechanisms cannot tell who is beginning a “rage war,” Riot warns players not to harass or repeat what the player says to you. Reporting them is going to be enough. 

And with a goal patch of 2.05, Riot is going to roll out feedback on player results. This will inform you if the player you have reported has been penalised.

Source: Dotesports

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